Alternate version for the product demo we did for brazilian water brand 'Bonafont'.
Aired version was renderd in arnold. This one was 100% done in houdini´s mantra.
- Animation imported from maya by alembic.
- Morph fx, pyro and particles done in houdini.
- Interior light emission was used to improve fake caustics.
- A 'texture replicate' function was developed to improve the frost effects.
- Animation imported from maya by alembic.
- Morph fx, pyro and particles done in houdini.
- Interior light emission was used to improve fake caustics.
- A 'texture replicate' function was developed to improve the frost effects.
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Objects in the scene.
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Morph fx (partial network).
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Shader used in the kid´s bottles.
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Shader used in the table.