Alternate version for the product demo we did for brazilian water brand 'Bonafont'.
Final composite and some wireframe flipbooks.
Aired version was renderd in arnold. This one was 100% done in houdini´s mantra.
- Animation imported from maya by alembic.
- Morph fx, pyro and particles done in houdini.
- Interior light emission was used to improve fake caustics.
- A 'texture replicate' function was developed to improve the frost effects.
Some of the passes used in the composite.
Objects in the scene.
Morph fx (partial network).
Shader used in the kid´s bottles.
Shader used in the table.
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