In this quick job, I was brought to fix some problems with the animation of the fruits, which was a little "robotic" and our Maya guys haven´t been able to fix them.
At first, the animation from Maya was brought to Houdini´s chops, adjusted and sent back, but that was not enough.
In the end, the entire animation was rebuild inside "chops", with a little "sops" animation to give each fruit it´s own rotation speed.
My role in this job lasts just 2 days.
The video was built for Facebook, so that´s the reason for the unusual format.
The "chops" setup, used to build the animation from scratch. Lots of wrangles to adjust the animation curves.
All the animation curves (translations).
The "sops" setup, using the quick and dirty copy stamping.
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